Yet, while a world like this needs little words to express its wondrous ambience and interesting style, the congested narrative and messy pacing can often suffocate the balance of the gameplay.Īt its strongest, Narita Boy is essentially a hack ‘n’ slash game where throughout the adventure our hero adopts a solid move list of attacks. On the surface, Narita Boy certainly has all the groundwork for being a memorable experience. The memorable soundtrack is equally impressive, with synth sounds burned into my brain to the point where I would wake up for days on end humming the incredibly catchy theme song. Character designs and the quirky animations to accompany them brings the world to life with NPCs raving to techno music and robots dreaming of electric sheep. The results are spellbinding as the red, blue and yellow colours representing the Trichroma clearly sets out a solid impression. With this new weapon in hand, Narita Boy must seek to unlock the lost memories of the Creator, and rid a viral army known as the Stallions led by the dark forces of “Him” before it’s too late.Įvery pixel within every frame of animation in Narita Boy has been painstakingly hand-drawn across a whopping 20,000 sprites. Greeted into this strange land as Narita Boy, he is informed by the Motherboard of his destiny to wield the legendary Techno-Sword fueled by the powerful analogue colours of the Trichroma energy source. We start our story with an adolescent gamer dragged from the safe confines of his bedroom, straight into the binary code of the Digital Kingdom. Barcelonian developer Studio Koba certainly did, for they have combined such influences with a strong dose of Ready Player One and The Matrix in Narita Boy, their techno-age pixelated action-platforming adventure. Click the video if you want to see more.Let’s face it, we’ve all had that childhood dream of being stuck inside a video game world, especially if you happen to grow up with the likes of TRON, ReBoot and Captain N: The Game Master. It has a retro-futuristic blend of 16bit graphics with a CRT filter and some solid music so far. SkillUp strongly recommended the game though, saying it was the sort of game you might see a character in a movie play to remind them how much they loved gaming when they were younger and to stop being such a douchebag, or something to that effect. You can get all three of these achievements in probably 5 minutes or less if you just blow through the dialogue prompts without reading them. It’s a little light and pixelated, but it’s the same type of climbable wall that you learned just a minute before. In that same room (Tower of the Sacred Tori) where you get the techno sword, go right, you’ll come to the end of the room, at which point you need to stop, look left, jump up and look for the pixelated blue wall that you can grab and climb to get this achievement about 30 seconds later. “Fly Over the Ground” immediately after getting the sword. “Acquire the Techno Sword” just for following the natural progression of the game, just a few minutes later, and then. “A World to Discover”, just for pushing left to go into the door when the game begins (it’s the only way you can go). Hey all, if you’re looking for a quick and easy way to get your three weekly achievements for MS Rewards’ Weekly Set, “Narita Boy” is a fast install at 1.3GB and included w/ GamePass.
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